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Array 1 << Missions >> Array 3

  • Name: Array 2
  • Location: Wasteland
  • Energy: 75

Enemy Decks[]

L: level, A: attack, H: health, D:delay (timer)

NameLAHDSkills
Vyander6 40Counter 2Enhance Poison 1Heal Xeno 3
Spectre3 091Rally Xeno 2Weaken 1
Pathrazer3 171Siege 1Strike 1Pierce 2
Enclave Remnant2 294Weaken 1Siege All 1
Dreadship4 3102Armor 1Strike 2Pierce 2
Xeno Mothership4 3144Rally Xeno 2Weaken 1Siege 4
Xeno Mothership4 3144Rally Xeno 2Weaken 1Siege 4
Apex3 4103Strike All 1Poison 2Leech 2
Ragnarok3 2103Weaken All 1Siege 3
Xeno Singularis2 73WallCounter 1Strike 1
SkyCom3 51Strike 1Weaken 1
(if stats of card are incorrect, please visit Template:C or leave a comment)

After a 9th victory, all enemy cards are fully upgraded:

NameAHDSkills
Vyander40Counter 2Enhance Poison 1Heal Xeno 3
Spectre1101Rally Xeno 2Weaken 1
Pathrazer271Siege 2Strike 1Pierce 2
Enclave Remnant3134Weaken All 1Siege All 1
Dreadship4122Armor 2Strike 2Pierce 2
Xeno Mothership3174Rally All Xeno 2Weaken All 1Siege 5
Xeno Mothership3174Rally All Xeno 2Weaken All 1Siege 5
Apex5153Strike All 2Poison 2Leech 4
Ragnarok3153Weaken All 2Siege 4
Xeno Singularis73WallCounter 2Strike 2
SkyCom71Heal Xeno 2Strike 1Weaken 1

Rewards[]

Strategy[]

Dialogue[]

Halcyon: We need to bring the array down or the Xeno will be able to signal their Worldship for reinforcements.

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